News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Prince Of Wallachia
https://store.steampowered.com/app/1428030/Prince_Of_Wallachia/
https://redd.it/1ljqr1n
@r_Unity3D
Getting 2D Emission Maps & URP To Work: Help!
https://redd.it/1ljjvet
@r_Unity3D
Dragon fire can burn trees and grass
https://redd.it/1ljgyxw
@r_Unity3D
This is what 16 months of learning Unity from scratch looks like.
https://redd.it/1lj9qgx
@r_Unity3D
Why would you need hands in a crow survival game?
https://redd.it/1kp4ptd
@r_Unity3D
My Unity3D animation was on Corridor Crew
https://redd.it/1kp0d4e
@r_Unity3D
Smart Features making me want to move to the Woods
https://redd.it/1koy3kf
@r_Unity3D
How to Make a Mouse Aiming Indicator - Vectors for Game Developers (Part II)
https://youtu.be/Nn41uuVfvwU?si=e82ne4pXgT-WSjCO
https://redd.it/1kow353
@r_Unity3D
Which do you prefer more: Cube Mesh or Sprite Renderer?
https://redd.it/1koopw1
@r_Unity3D
Welcome to the legendary Grapperia of Verice Bay, a haven for restless souls and an improvised lab for bizarre liquor experiments and the new location in Whirlight, our new point and click adventure. They say every bottle tells a story... but in Verice Bay, some might launch you into another era.
https://redd.it/1koomp7
@r_Unity3D
Unity State Pattern Tutorial: Transform Messy Switch Code into Clean, Extensible Architecture
https://youtu.be/a171j9tcWvg
https://redd.it/1konn1u
@r_Unity3D
First look at Evotrix — my surreal Unity 2D action RPG set in the afterlife
https://redd.it/1kog5ba
@r_Unity3D
My game Arctico is about peaceful polar exploration, you can pet your dogs!
https://redd.it/1koc7ui
@r_Unity3D
I made a Unity tool that lets you assign custom 2D colliders for each animation frame automatically.
It’s designed for pixel-perfect hitboxes and frame-accurate collisions. Link in comments!
https://redd.it/1kobb1y
@r_Unity3D
Grenades exploding ragdoll 2d character sprites - the feature I'm most proud of in my game
https://redd.it/1ljmyj9
@r_Unity3D
POV: You prefer working in HLSL so your canvas shader shader graph looks like this
https://redd.it/1ljdnnj
@r_Unity3D
We develop a detective investigation game and this is how it looks
https://redd.it/1ljhrhj
@r_Unity3D
Why do you like pixel art more than 2D vector art (or vice versa)?
What makes you choose a 2D pixel art game over a cartoon, vector, etc. game (or vice versa)? Is it nostalgia, visual appeal, or something else?
https://redd.it/1kp5mm7
@r_Unity3D
Stupid noob question, but how would one make an opening like this?
https://redd.it/1kozfff
@r_Unity3D
My first game - a story-driven, bullet-hell space shooter is finally launching this Monday, after 5 years of development. I wanted to show you the final release trailer for this game. I love working in Unity, and I'm thankful it enabled me to make my dream a reality.
https://redd.it/1koy9wf
@r_Unity3D
I finally made something I'm proud of
Now I'm not a great programmer, I’ve been messing around with gamedev for years now. my first real attempt was this overambitious roguelite i poured everything into. Music, combat, lore, all of it. i burned myself out so bad trying to make it perfect that I quit for months. Couldn’t even open unity without getting stressed. it felt like i had nothing to show for all that time. just this dead project and a bunch of half finished ideas.
Now i’ve been working on this Everhood inspired game called RUBATOSIS. It's a reverse rhythm game with story elements. I even figured out the windows api just to make your window move around the screen mid battle. and for the first time i’m not doing it totally alone. I’ve got a passionate artist, a few composers on commission, and somehow i’ve been lucky enough to work with some really amazing people. When Cazok from Everhood said he’d make a track for the game i almost lost it. same with Dorkus64 from Mindwave. just seeing people i admire wanting to be part of this made me feel like maybe I’m doing something right. the game’s got 13 wishlists so far. that’s tiny, but to me it’s everything.
if you’re into cute games with passion behind them, then this is the most personal thing I've ever made :))
(And If anyone has any advice on how I could improve my steam page be my guest! Feedback is always appreciated)
Steam Page
https://redd.it/1kox399
@r_Unity3D
The demo for my game is live, and feedback from devs is more than welcome! Thanks!
https://store.steampowered.com/app/3698230/Grumpy_Jack/
https://redd.it/1kotx52
@r_Unity3D
My First Game is on Steam! "Miner Crysis" – Demo Coming for Steam Next Fest in June
Hey everyone!
After months of hard work, late nights, and lots of learning, my first ever game is now live on Steam – and I couldn't be more excited (and nervous) to share it with you all.
It's called Miner Crysis, a 2D mining exploration game inspired by the old classic Motherload, but with a darker sci-fi twist. You pilot a drilling vehicle deep into a dangerous alien planet, harvest ore, upgrade your gear, and fight off the corrupted horrors lurking underground.
➡️ **Check it out here on Steam**
I'm currently preparing the demo for Steam Next Fest in June, and would love your support, feedback, or even just a wishlist if the game looks like your kind of thing 🙏
I know it doesn’t look perfect, I’ve done most of the pixel art myself and bought a few assets from the store to help me out. But I genuinely loved every moment of the development. I made this game because it’s something I’ve always wanted to play myself, and I hope others might enjoy it too.
This is a huge milestone for me as a solo dev. I’ve been learning Unity and coding as I go, and I’ve poured everything I’ve got into this project. If you’re curious, I’ve also started a small devlog on YouTube where I share progress and updates:
📺 **Watch the devlog here**
If you’ve got any questions or thoughts, I’d love to hear them!
Thanks for reading – and to anyone out there grinding on their own game: keep going. 💪
https://redd.it/1kordgy
@r_Unity3D
Working on my sci-fi RTS
https://redd.it/1koosxu
@r_Unity3D
Working on the aesthetic side of blood splatters in my game. Since the characters aren’t 3D, making the splatters look natural from different angles has been a tricky task
https://redd.it/1koof80
@r_Unity3D
[WIP] Made a beat-reactive music visualizer in Unity, what's your feel?
https://youtu.be/iadC_CjjiIU
https://redd.it/1koljg4
@r_Unity3D
My Dragon's right arm was broken, but I think I found a nice way to fix it.
https://redd.it/1koao4g
@r_Unity3D
Working on new screenshots for my Steam page. Feedback welcome!
https://redd.it/1ko7via
@r_Unity3D