News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Jump Code to restrict air-jumping doesnt work for...whatever reason
so, I have followed Pandemonium's tutorial to a T (at least from what I can see) and it just....doesnt work.
some important knowledge, the jump code does work its just that whenever I try to make it dependent on a ground variable it doesnt, apparently the raycast is always detecting the ground as "null" for whatever reason. I have assigned the ground variables to a layer named ground and a tag just for good measure. I'd very much appreciate it if anyone can help me get past this hurdle cause well...Id like to code.
https://preview.redd.it/sh5n98866xef1.png?width=2124&format=png&auto=webp&s=6de281d1dba30bec071f583104c23fa6d3022a73
https://redd.it/1m8lqi9
@r_Unity3D
What engine tools or plugins do you wish existed?
Hi everyone,
I’m an independent game developer developer and I’m planning to create a new plugin/tool for unity/unreal.
What are the things that frustrate you the most in Unity or Unreal or take too much time to do manually?
It could be anything — workflow automation, AI tools, optimization helpers, mobile integration, editor extensions, etc.
Any input (big or small) is super appreciated. If there’s already a plugin you wish existed but doesn’t quite deliver, I’d love to hear about that too.
Thanks for sharing your ideas!
https://redd.it/1m8jzma
@r_Unity3D
Seattle-area Android & Unity Developers — We’re looking for YOU!
I’m currently recruiting for an in-person research study taking place this August in Seattle. If you’re an Android or Unity developer, this is a great opportunity to share your feedback and receive $450 for a 90-minute session.
🗓️ Study Dates: Monday, August 4 – Thursday, August 14
🧠 Format: 1-on-1 off-site interviews (90 minutes)
💵 Incentive: $450 for your time and insights
Know someone in your network who fits the bill? Tag them or send them my way! I’d love to connect and share more details. Interested for yourself? Take our survey: https://opinari.fieldwork.com/surveys/4591SE25-Developers
\#DeveloperCommunity #SeattleTech #AndroidDev #UnityDev #UserResearch #UXResearch #GameDev #AppDev #TechJobs #SeattleEvents #InPersonResearch
https://redd.it/1m8apy0
@r_Unity3D
I can't find the 'Use Renderer Silhouette' option in 2D
https://preview.redd.it/hnjg9rhlevef1.png?width=379&format=png&auto=webp&s=be1b64dc1eb2240e2643bdf7a54edd7623b0157b
https://preview.redd.it/kavxgj7mevef1.png?width=420&format=png&auto=webp&s=d369d3beea44d27e4e495b398a1e8eb0900e8b55
https://redd.it/1m8d8dy
@r_Unity3D
Let's jump to colorful world together :)
https://redd.it/1m8a27o
@r_Unity3D
Player keeps disappearing
When I move upwards parst a surtain point my main character disapers and if I gi back down he reapears
https://redd.it/1m8893a
@r_Unity3D
I got laid off today and feel completely lost
Hi everyone,
I'm a Unity developer, and I was laid off earlier today. I'm feeling burned out and unsure what to do next.
There's already been a lot of stress in my life lately — I’m based in Ukraine, and the ongoing situation here doesn’t make things any easier. There’s also the constant pressure of possible forced mobilization, which adds another layer of anxiety.
I don’t really have a clear plan right now. Just trying to stay grounded and figure out the next step.
If you’ve been through something similar or have any advice, I’d really appreciate it.
Thanks for reading.
https://redd.it/1m83j8m
@r_Unity3D
Parallax a one point perspective?
https://redd.it/1m82147
@r_Unity3D
Finally have a somewhat stable character controller for a game I'm trying to make. Like always, any feedback is appreciated!
https://redd.it/1m7wsbc
@r_Unity3D
I've been working on a low-poly fishing village — here's the result so far! 🐟
https://redd.it/1m7v3s3
@r_Unity3D
You ever just pour time into coding something just to find out you didn't need to do that?
https://redd.it/1m7rwwv
@r_Unity3D
I'm Making a Tower Defense That Sits In The Corner Of Your Screen
https://redd.it/1m7iewa
@r_Unity3D
After a long time we've finally updated the Steam capsule for our game. We are in love with the new art! What do you think?
https://redd.it/1m7nsbo
@r_Unity3D
Our Machine Mind playtest is now live! Jump in, test it out, and share your feedback to help us improve!
https://redd.it/1m7hbhf
@r_Unity3D
that's enough posting for today... Back to Developing more LUCID
https://www.youtube.com/shorts/kzR_EKJQigs
https://redd.it/1m7gd9k
@r_Unity3D
Been working on this for a couple of weeks - what do you think?
https://redd.it/1m8hw21
@r_Unity3D
🧊 My holographic glass prism shader.
https://redd.it/1m83twa
@r_Unity3D
Small stress test of my fully interactive physics-based cable system!
https://redd.it/1m8dajz
@r_Unity3D
First devlog of my game!
https://youtu.be/GtcsEsvVcW0
https://redd.it/1m8cbhd
@r_Unity3D
Hellpress - core mechanics preview
https://redd.it/1m88e0z
@r_Unity3D
After 2.5 years of work, I finally released my Unity editor tool – Spline Architect. Create entire worlds using only splines!
https://redd.it/1m8409u
@r_Unity3D
After receiving feedback from you, I made some changes to the animations and gameplay. How does the new, longer version look?
https://redd.it/1m82llo
@r_Unity3D
What do you think about the item pickup and drag animations in my game?
I'd love to hear your thoughts!
https://redd.it/1m7ycwq
@r_Unity3D
How do I make a pixel art font with colour effectively? Unity seems to make it a singular colour and gives it anti-aliasing.
I tried following this tutorial: https://youtu.be/nqn2OAELTiI?si=Iz2LQhlxB4yQxyZW
And used this website:
https://www.calligraphr.com/en/
But the website turns my font completely black, and Unity applies a weird smoothing to it. Any ideas or proper guides?
https://redd.it/1m7xdrw
@r_Unity3D
I created a tool that helps me track and save runtime changes. So I don't have to do it twice. Should I create Unity assets from it? Would you even want to try something like that?
https://redd.it/1m7m7zb
@r_Unity3D
Here is my game where each round you places obstacles on a course then race it. Opinions?
https://redd.it/1m7gkq1
@r_Unity3D
My game is just days away from release!
https://redd.it/1m7m7h4
@r_Unity3D
So I accidentally made stairs while trying to do paths 🤔
https://redd.it/1m7jcto
@r_Unity3D
New to Unity? The team wants to hear from you
Hey folks, Trey here from Unity’s Community team.
If you’ve just started using Unity or recently downloaded it, we’d love to chat. A few folks on the product team are running short interviews to learn more about how new users get started, what’s working well, and what could be better.
It’s a relaxed 30-minute Zoom call where you can share your experience, what confused you, or anything you think could be improved.
If you're interested, you can pick a time that works for you here:
📅 Schedule a chat
Thanks in advance for your time. Feedback like this really helps us improve the experience for everyone getting started with Unity.
As always, I'm around if you have any questions!
https://redd.it/1m7ieku
@r_Unity3D
I redesigned my Steam capsule and character after feedback. Better now? Suggestions welcome!
https://redd.it/1m7b004
@r_Unity3D