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Play @notpixel We don't have an NFT collection.

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Not Pixel Channel

🙂🔳🔳🔳🙂🔳🔳🔳🙂
Not Season in Pixel World
🔳🙂🙂🔳🔳🔳🔳🙂🔳
Pick your side - Agents or Aliens.

🔳🔳🔳🙂🙂🔳🔳🔳🙂
2 exclusive bundles already in the store.
Not Factory is the battleground.
🔳🔳🔳🔳🔳🔳🔳🔳🔳
🔳🔳🔳🔳🔳🔳🔳🔳🙂
🙂🙂🙂🔳🔳🔳🔳🔳🔳
🙂🔳🔳🔳🔳🔳🔳🔳🔳
🙂🙂🙂🙂🔳🔳🔳🔳🔳
Phase 4.

probably nothing

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Not Pixel Channel

Building Real Utility

Culture and hype have their place. Meme tokens are sometimes driven by culture or a strong voice, but often rely on short-term momentum. 🫥 However, we believe a sustainable token must be anchored in a self-sustaining product.

💪💎 Look at the Telegram and TON synergy: a top-tier blockchain integrated so deeply into a platform that it becomes inseparable from the user experience.

💎 This requires a "strategic sacrifice". By moving premium features – which could easily be monetized in fiat – onto the blockchain, a product breathes real life into its token. Utility isn't just a roadmap item. Utility = ecosystem power.

We like this.

💬💬 So, we have the world’s best blockchain (TON), Telegram’s billion-strong audience, and a strong product – not perfect yet, but improving daily, built by a dedicated team (focused on utility, token burns, and buybacks, not selling). Next?

The Pixel Evolution

With the Pixel World Open Beta, we are turning this vision into reality.

Product → Utility → Token

We have introduced PX Gems – a unified in-game currency convertible 1:1 with the PX token.

⚖️ "PX balance" is shared between Pixel World and Pixel Market and has utility in both products – for players, traders, holders, or all at once.

🛍 Access: PX Gems can be acquired via Telegram Stars (at what we believe is a fair rate) or by converting PX tokens (1:1).

💃 Exclusivity: We’ve already launched "Only PX" items. In just two weeks, players converted 160,000 PX into Gems to access these exclusive features. ⅓ already burned – proof.

🔥 Play-to-Burn: Every PX transaction burns PX. Every active player in Pixel World and every trader in Pixel Market makes PX scarcer. Every day. So scaling is what matters most – our priority today.

🎁 Play-to-Earn: Starting next week, PX Gems can be earned in-game simply through activity. To maintain balance and PX circulation in nature.

🐸 Only PX skins: In the coming days, we launch new skins pre-sales. Certain collections (Pepe Gun?) will be available exclusively via PX Gems.

The mountain is ahead.
💨

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Not Pixel Channel

Pixel World is open on Telegram!

14 MAPS
4 MODES
20 WEAPONS

🐸🐕 COSMETICS
Skins. Backpacks. Masks. Emotes.

💬💬 PRIVATE MATCHES
Squad up. Challenge friends. Create your own battles.

🤼‍♀️ FAST. COMPETITIVE. REPLAYABLE.

Turned out great. Jump in, invite your friends. This is just the beginning.

Play Now

Beta tester rewards, upcoming feature reveals, and the future roadmap – on the horizon.
💨

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Not Pixel Channel

PX Gems

Right now we are testing new features based on PX tokens. This post will briefly outline the key details.

PX Gems – your key to exclusive features in @pixelworld and @pixelmarket.

PX Gems are used for unique services and features within the Pixel ecosystem. Some of them:

– Early access to new skin boxes
– Exclusive “PX-only” boxes
– Unique cosmetic content
– Participation in PX League modes and wagers
– Services in @pixelmarket and more

🌟 HOW TO GET PX GEMS?

To receive PX Gems, you must have PX tokens in your TON wallet. Beginner info: ton.org

PX tokens convert to PX Gems at a 1:1 rate.

+ Additional ways to top up your PX Gems balance will be introduced in the future.

😐 PLAY TO BURN

Each time PX Gems are spent, a portion of the tokens is allocated to the Community Fund and burned – supporting project development and creating a deflationary PX economy .

👾 BALANCE-SAFE

PX Gems do not affect core gameplay balance and are not required to enjoy the game.

PX Gems are strictly for use inside the Pixel ecosystem and cannot be withdrawn or transferred outside the game.
💨
As we polish the core gameplay, new PX utilities will continue to roll out.

🏴
💨

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Not Pixel Channel

Models, rarity & price

Each collection now lists all models, their rarity, and current floor prices. Everything you need to know, at a glance.

More major updates are on the way.

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Not Pixel Channel

BETA STARTS NOW

Hope you didn’t get bored...

Looks like it’s time for early access.

What’s inside


– 2 modes for different playstyles
– 12 unique maps to explore
– 16 weapons for every taste
– Exclusive rewards for early players

Plus skins, backpacks, dances, and all the things you love.

Check your access or join the waitlist

🎲
💨

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Not Pixel Channel

≈60 min @pixelmarket
skin presale II

We’ve made several improvements to the Pixel Market infrastructure to better handle peak loads. Hopefully everything will run smoothly. However, if you’re planning to use the Market, it’s best to do it now while the traffic is low.
💨

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Not Pixel Channel

PW Contributors

We’re looking for people who want to be part of Pixel World, not just watch from the outside.

Creators, editors, designers, influencers, community builders – or anyone who feels they can contribute.

If you believe you can bring value, have ideas, skills, or energy to build with us:

fill out this form to get started
💨

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Not Pixel Channel

🔫🔫Pixel World Presale

- initial price / supply

Chef's Knife Case 5.74 TON (~$9) / 2000 supply
Dogs Mask Case 4.14 (~$6.5) TON / 3000 supply
Ak-69 Case 2.55 TON (~$4) / 4000 supply


With some turbulence at launch, massive attention and VPN-only access, the sale of 9000 total supply sold out in an hour.

2 days later

- lootboxes opened
Chef's Knife Case: 1174 / 2000 (58.7%)
Dogs Mask Case:
1285 / 3000 (42.8%)
Ak-69 Case: 1501 / 4000 (37.5%)

Chef's Knife shows the highest percentage of opened cases (58.7%) and has the best returns both before and after opening.

- current prices (floor)
Cases
Chef's Knife Case $24.1
Dogs Mask Case $13.7
Ak-69 Case $15.3

Items
Chef's Knife $14.5
Dogs Mask $10.6
Ak-69 $8.5

Absolutely all cases are already up from presale prices. Even the most "common" items from boxes are valued above presale price.

- trading volume
Chef's Knife Case $5,515 (244 trades)
Ak-69 $4,812 (251 trades)
Ak-69 Case $4,565 (341 trades)
Dogs Mask $3,862 (242 trades)
Dogs Mask Case $3,157 (247 trades)
Chef's Knife $2,393 (129 trades)


The interest in Pixel World is obvious to me. One of the most successful launches on Telegram in recent times. Haven't seen this much hype in a while.

Data from @pixelmarket and our dashboard https://dune.com/telegram/game-items

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Not Pixel Channel

SOLD OUT

That was insanely fast (≈60 min). It could’ve been even faster if not for technical issues – we’ll be back stronger. Get your Chef’s knives and AK 69 ready – beta testing is coming soon. Stay tuned.

🍽️ 🔪 🦴 🔫🔫
💨

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Not Pixel Channel

Final stage

We’re polishing the last details and preparing the infrastructure – the beta is very close.

Early access option:

first skin presale
@pixelmarket
20 Jan, 08:00 UTC

🔫🔫🦴 🔪

Three collections. Limited supply. Low price.

The main goal is to test item distribution mechanics.

Invites are coming soon – in the coming weeks.

A few final tweaks before launch.
💨

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Not Pixel Channel

🔞

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Not Pixel Channel

Buyback & Burn

– Total buyback: 50M PX (20% of supply).
– Total burn: 30M PX
proof 1, 2

This level of supply control is rare – especially for a live, consumer-scale Web3 game. This is not theory. This is on-chain history. Permanent supply reduction and stronger scarcity.

Buyback program details. Burn target: 50% supply via quarterly burns + upcoming "Play-to-Burn" mechanics.

Foundations matter
more than facades.

💨

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Not Pixel Channel

Some key milestones in 2025
Not Pixel journey in a few acts.


I


– PX token launch. DEX only.
– 80% of supply for community.
– Team tokens fully locked in 2025.
– btw: 50% holders sold PX – first 2 days.
– btw: $0.2+ avg / $45M vol – first 5 days.
proof 1, 2, 3, 4, 5

II

– Launch: $10M Buyback Program.
– Launch: 50% Burn Program.
– Launch: Staking – $1.8M+ TVL peak.
– Launch: Hidden Pixels for PX distribution.
– Launch: Pixel Stickers for buybacks.
– Launch: Pixel Plus for holders.
– In the background: TMA PX analytics, Community Templates, Paint Bots, web version, multi-language, insane smart contracts & more.
proof 1, 2, 3, 4, 5

III

– Launch: Telegram Tournament.
– Biggest Web3 gaming event on TON.
– 4M txs · 1M NFTs mint · 200k TON gas.
– Launch: Pixel Skins – drop for winners.
– $900K reward at peak. Zero event fees.
– Building NFT Market & Pixel World.
proof 1, 2, 3

IV

– First CEX listing – MEXC.
– Pixel Giveaway → Gifts, Stickers, Skins.
– Launch: Pixel World private beta.
– Launch: Pixel Market for ecosystem.
– Direct integration with NotGames
– Top-1 place for NotGames items.
– Order-based trading system.
– Live Feed with real-time.
– Buyback, burn & PX def.
proof 1, 2, 3, 4, 5, 6

This list doesn’t cover everything we worked on in 2025 – only what proved most impactful. Some roadmap items lost relevance, others were rethought along the way.

We’re rarely satisfied – it never feels like enough. Still, it’s hard to find another Telegram project that builds at this pace. Building matters more than noise.
💨

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Not Pixel Channel

Staking pools upd.

90d — 6% APY
180d — 8% APY
360d — 10% APY

Telegram: t.me/notpixel/app
Web: notpixel.org/staking

An easy way to grow your PX if you HODL.

🌈🌈🌈🌈🌈

What is Staking?

Staking is the process of locking your tokens for a certain period. It allows you to earn rewards on your PX tokens.

How does it work?
Not Pixel provides a reward pool for PX holders. If you don’t have tokens yet, get PX and stake them. Min stake of 100 PX. You cannot withdraw tokens until the staking period is over. Rewards are distributed at the end of the period.

Is it secure?
It operates on a smart contract on TON blockchain. Only you can withdraw tokens according to the contract.
💨

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Not Pixel Channel

Yes, the past month has been dedicated to prepping our global release across Google Play, App Store, CrazyGames, Discord, Facebook, Steam, and more. While pw.game is live and px.market is coming soon, Telegram remains our "strategic base".

We are among the pioneers building games in Telegram. In our view, we would love to see Telegram’s own native game catalog and featuring tools for new projects to help users discover games and developers grow. 🤞

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Not Pixel Channel

+2M PX Buyback

💨proof
💨+ 1,000,000 PX
💨+ 1,000,000 PX

3,7M PX burned

💨proof
💨+ 600,000 PX
💨+ 300,000 PX
💨+ 100,000 PX
💨+ 250,000 PX
💨+ 600,000 PX
💨+ 300,000 PX
💨+ 300,000 PX
💨+ 300,000 PX
💨+ 300,000 PX
💨+ 600,000 PX
💨+ 50,000 PX
💨burn
💨

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Not Pixel Channel

Beta Week 4

🦨🦨🦨
+70,000 players.

FEATURES OF THE WEEK

– Build size reduced by 50%
– PX Balance for the Pixel Market
– Ongoing work on major features, content, and gameplay

This week has fewer major updates as the team focuses on big features like the PX economy, the authorization system, clans, and release prep.

Here’s the changelog for the past 7 days:

CONTENT

– Work on new game modes
– Work on the NOT map
– 10 new weapon concepts
– 12 new cosmetic concepts
– 3 new dances
– Special weapons for Leaders
– Updates to existing maps
– Optimization, light baking, and integration of new objects. Decor and tiles for new maps

MATCH

– Faster weapon switching
– Added movement speed attribute per weapon
– Weapon inspect fix (can now be interrupted)
– Fixed multishot and shotgun reload
– Fixed single-shell reload
– Fixed player being pushed outside the map
– Fixed map clipping/see-through issues
– Fixed respawning outside the map
– Fixed invulnerability after respawn
– Fixed Premium display in kill feed
– Fixed crash when switching slots
– Fixed respawn after minimizing the app
– Fixed freeze when entering Pause state
– Fixed “Toxic” weapon sound
– Fixed explosive damage display (on enemy elimination)
– Improved control settings
– Fixed checkbox ping in settings
– Fixed sensitivity settings
– Settings reset adjustments
– Balance changes

UI & UX

– Inventory improvements
– Shop UI fixes
– Fixed box purchases
– Booster availability adjustments
– UI collider fixes
– Box opening screen improvements
– UI improvements for multi-purchases
– Kill feed UI updates (black background)
– Notifications for full rooms
– Localization fixes
– Atlas fixes

ANTICHEAT

– Report system improvements
– Fixed mass damage exploit
– Improved bot detection
– Work on code obfuscation
– Fixed bans triggered by “self-kill”
– Fixed anti-cheat false triggers on dash

OTHER

– FPS improvements for older devices
– Work on Clans and Clan Wars logic
– PX balance updates and purchases using PX gems
– Work on Invites V2
– Promo code system for influencers
– Work on weapon upgrade system
– Work on authorization system
– Work on analytics system
– Work on events/promotions system
– Forced build update and fixed match start after config updates
– 5 new 24/7 testing environments for anti-cheat and bug fixes


🌲 We need a few more features for a full release. Huge thanks to everyone for their patience and help in improving Pixel World.

Probably this month.

🎲
💨

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Not Pixel Channel

Beta Week 3

We send out invites daily through the @pixelworld bot.

Priority access is given to:

– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament


🍆 We update the game every day.

FEATURES OF THE WEEK

– PX balance
– Inventory V2
– Control customization
– AI for NPCs
– Boosters

Here’s the changelog for the past 7 days:

CONTENT

– NOT a map
– New cosmetic items
– New weapon concepts
– New map concepts
– New map props (cookies, balls, a ruler for your friend)
– Ladder fixes
– Collider fixes
– Death collider fixes
– Localization updates

SETTINGS

– FPS limits
– Key binding customization
– Settings save fixes

MATCH

– Team balancing
– Private match improvements
– Dash and grenade throw fixes
– Explosive weapon fixes (ban-related)
– Fixed grenade damage missing after death
– Weapon switching bug fix
– “Invincibility” fixes
– Respawn fixes

UI

– Shop preloader fixes
– Inventory feature improvements
– Collection parsing and display in Inventory
– CDN resource storage upd

ANTICHEAT (sps, Kotori)

– New anti-cheat protection methods
– Obfuscator improvements
– Respawn time protection
– Report system fixes
– Bot detection fixes

OTHER

– Universal link opening plugin
– Navigation fixes for @pixelmarket
– Google authentication
– CG authorization logic
– Reduced build size


🔫 So, when’s the release? Here’s what we need:

– Invites V2
– UI Match V2
– Teams (clans)
– Weapon upgrades
– New game modes
– Improved mobile controls
– Anti-cheat and bug fixes

We’ll be working on this all next week.

These features don’t block the release, but we’ll do our best to complete them. The release is planned for the near future.

🎲
💨

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Not Pixel Channel

Buyback I year

Exactly one year ago, we launched the PX Buyback program.

For those new here: this is a voluntary decision by the team to support the PX token through buybacks and burns totaling $10M. We are likely the only project in Telegram with such a public program.

The Results?

– Total buyback: 50M PX (20% of supply).
– Total burn: 30M PX
proof 1, 2

Our priority is clear: reducing the circulating supply. Zero token sales by the project.

What’s changed?

We’ve already published a detailed PX Buyback FAQ.

1. The Buyback program continues.

2. No deadlines. Fixed timelines invite speculators. We’re here for long-term support, not a countdown for traders.

3. We report results post-factum, as soon as tokens hit the buyback wallet. Proof of work: notpixel.org/px/buyback

We’re not immune to the market. Our pulse is tied to crypto trends and TON ecosystem. Because we hold our assets in Toncoin, the Buyback’s strength depends, among other things, on the ecosystem’s health and general market sentiment.

Plus, we aren't just waiting for the moon – we're building the rocket. Pixel Market and Pixel World are already here to make sure we’re all set for the long run.

The noise fades, the build remains.
Full steam ahead.
💨

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Not Pixel Channel

🛒 Zero fees on all gifts

We’re introducing 0% commission on every gift on Pixel Market.
That means you can now buy, sell, and trade gifts freely - no fees at all

List your gifts, make deals, and keep 100% of the value.
No cuts. No hidden costs. Just smooth trading.

@pixelmarket
💨

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Not Pixel Channel

PW BETA

Yep. It’s time.

Tomorrow we open early access to the most dedicated and active community members.

Starting with:

– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament


Players from these groups enter first, in waves.

What about everyone else?

Access goes through a waitlist.

Entry links are shared in this channel and through contributors.

Find the link → get in waitlist → your turn → 🤺🤺


Early players receive exclusive rewards
(not just regular skins)

Tomorrow.

🎲
💨

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Not Pixel Channel

Jan 22. PX Birthday

One year ago on this day, the Pixel ecosystem token distribution took place.

From the very beginning, anyone and everyone could mine our cryptocurrency. For free.

80% of the tokens were minted for the community.

Back to the basics. DEX first. Start from zero.


The first crypto exchange where PX was listed was MEXC.

Why did the project debut on this platform?

Because the project is developing step by step.

We follow our own path, often deviating from traditional approaches in the crypto industry on TON, precisely because we are focused on a much broader audience.

We build. We plan. We have a global vision that goes far beyond listings.

Proof of this is the fact that the team still does not sell tokens.

Product – always come first. Not the other way around.

What’s next?

Right now, we are working on the "PX Economy".

A unified PX balance across all ecosystem products. Any services where fees are traditionally charged will accept PX.

= Match betting, “PX-only” skin presales, loot box openings, skin transfers, weapon upgrades, lobbies, name claiming, and more.

PX accumulates for burns and the community fund. Zero supply for the market.

This is how asset deflation is achieved – independent of anyone’s desires or moods.

And, honestly, this gives us a funny feeling that takes us back to the early days of Bitcoin, when someone bought pizza for 10,000 BTC.

According to Binance Research statistics, as of 2025 only about ≈8% (700M) of the world’s population uses cryptocurrency. Imagine it’s the year 2000 – this figure is still below the level of internet adoption back then.

In 2025, Telegram’s audience surpassed 1 billion users.

We don't mind being ahead of the curve. Most won't understand it now, but we've made our stance clear.

Happy PX Birthday! 🌟
💨

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Not Pixel Channel

Your PIXI are leveling up 🅿️

Soon all your PIXI will be converted into PX
the main currency for:

• in-game purchases in Pixel World
• future pre-sales on Pixel Market ("PX only" skins)
• and more cool stuff across our ecosystem

You still have some time to farm 🌟
List your items on Pixel Market
(gifts, stickers, NFTs, game items),
trade, invite friends — stack that PIXI

Looks like PX farming is coming back 🥇

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Not Pixel Channel

≈10 min @pixelmarket
first skin presale

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Not Pixel Channel

👉🔥

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Not Pixel Channel

In the future

We have high expectations for our new product, which has been in development for most of the year.

Pixel World, preparing for launch, is a multiplayer FPS shooter and multiverse platform on TON. Running directly inside Telegram – simple, instant, and native.

We’re building a pixel metaverse where players don’t just play – they build, own, and monetize (like CS, Roblox, The Sandbox, etc.). At its core, Pixel World is about ownership – collectible skins, lands, and weapons built for true ownership and a decentralized secondary market (hey, 🏪 Pixel Market!).

And of course, PX will be integrated into gameplay, including "Play-to-Burn" mechanics and more.

Follow us: @pixelworld_community

We’re also evolving the core app (big update in progress), upgrading Pixel Market, and preparing the next Tournament (inside Pixel World). See you in the new year. January — big moves.

We stay true to our principles. Stay pixelated.
💨

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Not Pixel Channel

Community

4M unique visits (2025, Plausible App).
$564K distributed to the community.
3,6M connected TON wallets.

Events & Contests

– Staking Pools – $160,000
– Hidden Pixels Mode – $78,000
– MEXC Airdrop+ Event – $150,000
– Tournament Starting Reward – $80,000
– Telegram Gifts for Tournament – $32,000
– Contests (Art, Shill, Meme) – $32,000
– Not Pixel Giveaway – $32,000
proof 1, 2, 3, 4, 5, 6, 7

Forgot to claim u reward?
Withdrawals close Jan 1, 2026.

Stay active next year.
We appreciate it.

💨

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Not Pixel Channel

Pixel Analytics for 2025

In the past
Community
Buyback & Burn
In the future

We consolidated the project’s quarterly analytics into a yearly overview to make progress and consistency clearer.
💨

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Not Pixel Channel

Buyback upd. + 2M PX
Total Buyback: 50M PX
proof

Burn upd. + 5M PX
Total Burned: 30M PX
proof

🎅 Pixel Santa in action.
💨 Cooking something up.
💨

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