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Game Developers News, Lessons, Books, Assets and many more. Our Website is http://gameunion.tv/

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GameDev Pulse

Average Twitter conversation #meme #minecraft

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GameDev Pulse

After all these years, the legendary Spore game has been updated on Steam. I'm frightened: have they broken it or what? #EA #Spore #TheSims

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GameDev Pulse

Fake Grand Theft Auto 5 passed Apple App Store review. Yep, someone really have had to read this description, at least two people played it for 40 minutes, and then approved it...

It's taken down already, but still: the fake was available since early September and was apparently released by German motion designer Bastian Schifter. Some people say, the link still works, but for us it's an infinite loading: https://apps.apple.com/us/app/id6670371776

#Apple #Rockstar #GTA #WTF

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GameDev Pulse

If you think you have seen it all, here's the entirely new level of cringe 😂

Oddly enough, it's a random indie publisher, not a big and greedy one. They are really not in good shape but it doesn't matter: you just can't ask something like this from the reviewer.

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GameDev Pulse

Despite my hate to cloud-based features, there is one I liked recently: Avenge quests in Valhalla!

Every hour or so you can find a dead player and look around for NPCs who killed him to avenge. Once I found a fella who died... TO A SNAKE. You can't die from a snake in this game, it's ridiculous, dammit, they are too weak and slow 🤣

And yes, those are chickens on the screenshot I found online about this feature 🤡

#GameDesign #Ubisoft

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GameDev Pulse

As usual, #XBox just launched Call of Duty Black Ops 6 and covered it up with another sad story of their imminent death as the hardware company!

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GameDev Pulse

Hey, folks, I created two issues and one proposal in Godot 4 GitHub, feel free to support:

1. Any graphs (like visual shaders) are sensitive to system scale, but they only change SIZES, not positions, and get mashed together: https://github.com/godotengine/godot/issues/98513

2. If you change the scale on runtime, it crashes: https://github.com/godotengine/godot/issues/98514

3. Shaders and Scripts editors both have FILES tab that takes too much space on smaller screens: https://github.com/godotengine/godot-proposals/issues/11026

4. UPD: Color Operations only work in 0-1 range which causes clipping in bright areas: https://github.com/godotengine/godot/issues/98515

#GodotEngine #Godot4 #Bugs

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GameDev Pulse

Recruiters in #Discord be like: [MANUALLY ENTER THE JOKE NAME] #meme

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GameDev Pulse

As Quixel and Epic Games promised, you can collect all megascans for free on their new marketplace FAB

https://www.fab.com/megascans-free #Free #GameAssets #GameTextures #EpicGames

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GameDev Pulse

We are doomed! 🤣 #meme

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GameDev Pulse

Netflix shuts down Team Blue — it's own AAA studio that previously gathered a team of veterans who made Halo, Overwatch, and God of War. They were working on a new IP and were supposed to release something in the next couple of years... #Netflix #Business

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GameDev Pulse

To make movies sound good, it's crucial to build almost entirely fake sounds, purely esthetical and subjective. It's even more important for games!

https://www.youtube.com/watch?v=_AQkQ4a1yJ8 #SoundDesign

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GameDev Pulse

Imagine music album from Cult of the Lamb — well, it's coming soon! #music

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GameDev Pulse

Yet another comparison between upscaling techniques: this time with PSSR by #PlayStation!

https://www.youtube.com/watch?v=OQKbuUXg9_4 #DLSS #FSR #XeSS #NVIDIA #AMD

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GameDev Pulse

The best assassin so far: nearly wiped out the company of 21000 people! 😎

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GameDev Pulse

Weebl (Jonathan "Jonti" Picking) relaunched his best songs in native 4K:

https://www.youtube.com/watch?v=4GyzbjXr8-U #Music #2DArt #Animations #VectorArt

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GameDev Pulse

Sebastian McBride shared a behind-the-scenes look at the “Dicky Twister Club” location from Cyberpunk 2077 Phantom Liberty.

#LevelDesign #Blocktober

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GameDev Pulse

Before going to bed, folks, don't forget to add a ⭐ Star to my repo on GitHub! (it really helps)

I'm planning to add more features and fix scaling during the weekend (and eat donuts). Currently testing some mad ideas.

https://github.com/ArseniyMirniy/Godot-4-Color-Correction-and-Screen-Effects

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GameDev Pulse

All new #Intel Ultra (rebranded High-end CPUs) are absolutely useless for gaming. They are worse than 14-gen, 12-gen, and especially Ryzen with 3D cache (aka X3D).

Yes, their power consumption is way more reasonable than 14-gen (that ended up with massive hardware corruption), but this doesn't explain how they are somewhere at 10-gen level for a much higher price!

And the Ryzen 9000 X3D models will be fully announced this November and will crush Intel even further.

#Hardware #CPUs

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GameDev Pulse

Warning: the new Call of Duty is ALWAYS online, so you can be instantly kicked from SINGLE PLAYER mode on any platform in case of even tiny connection issues… #CallOfDuty #Activision #WTF

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GameDev Pulse

Oh, dammit, another gaming media #meme

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GameDev Pulse

And finally, #UnrealEngine #meme

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GameDev Pulse

Good morning, fellas 😀

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GameDev Pulse

As promised: here is the project (compatible with Godot 4.3): there are two shaders right now — Mini and Extra.

ColorCorrection Mini

Tune color temperature, brightness, saturation, and green tint of the whole image. With this simple and fast shader you can easily make the game feel colder, warmer, or more dangerous (like on icy mountains, hot volcano, or poisoned swamps respectively).

ColorCorrection Extra

Same as Mini, but with extra sliders to tweak Bright and Dark areas separately, so the results are almost unlimited: you can turn day into night in a few clicks.

https://github.com/ArseniyMirniy/Godot-4-Free-Color-Correction-and-Screen-Effects-Visual-Shader #GodotEngine #Godot4 #GameEngines #Shaders

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GameDev Pulse

Just created a simple color grading shader graph for Godot 4!

💡 It can control color temperature and green tint of the whole image + separately apply additional values for bright and dark areas (if needed).

Godot already provides LUT support and color correction via textures, but this one is much easier to use and achieve artistic vision for a casual audience.

Will share it later on GitHub with some more examples!

#GameArt #TechnicalArt #GodotEngine #Shaders

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GameDev Pulse

With huge fines and trading limitations as the penalty, FTC now restricted fake reviews in many forms of this term. It applies not only to the US but to all goods and services available in the US. It will seriously limit product placement in influencers accounts, ADs that look like a review, and well, purchased reviews that exist even on Steam and are crucial for mobile platforms.

The rule has been announced in August and is now finally active.

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GameDev Pulse

When a solo developer is asked to describe his whole team #meme

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GameDev Pulse

Indie game developers marketing be like #meme

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GameDev Pulse

Oddly enough, Movavi 2022 is on sale — the full suite for Video Editing, Converting, and Recording, is $7 until October 21. After that the app will be taken down from sale (but still available for ones who bought it).

Steam Link

Not the best editor for sure, but very easy to use and recording app is super-handy: has cursor highlighter, keyboard feed support, webcam support, etc.

Not better than paid DaVinci Resolve, Vegas Pro, or Premiere Pro, but still absolutely worth $7.

#Apps #Steam

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GameDev Pulse

How did we get here from this? We need better industrial design, better software design, and better games too — not realistic, but artistic intent. Even for an indie game, don't accept mediocrity, embrace challenges, make it look better in UI, materials, shapes, lights, even movements.

#ArtDirection #Design

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